Sentinel is an interactive audio tower defense game. It mixes strategic gameplay with a dynamic music system.
The game takes place on a sequencer-like grid. As you add defenses, collect resources and destroy enemies, musical elements are triggered in time to the music. It is inspired by music games such as Rez, Lumines and Soundshapes. The game has been in development in Unity for 10 months and will be available for PC, Linux and Mac.